This function will creates a directory with the given name in the sandboxed local save area.
WARNING! This function may not work as you expect due to GameMaker Studio 2 being sandboxed! Please see the section on File System Limits for more information.
directory_create(dname)
Argument | Description |
---|---|
dname | The name of the directory to create. |
N/A
if !directory_exists("Games")
{
directory_create("Games");
}
This will check to see if the specified directory exists in the local data folder and, if it does not, it creates it for you.